just noticed that in the bitmap folder, there is a lack of png files.
edit: i had to make my own version of a true monospaced on your font because it need to be exactly in the 8x8 grid space... such as "g" "j" "y" in lowercase are problematic. especially since it will overlap with other letters and symbols when the font will be rendered in a nes game style. here 2 examples to demonstrate what i mean:
this is my version:
this is your version:
as you probably noticed, the text get overlapped with each other...
Thanks for sharing this! Not only great in games, but I use it in Sublime Text as well. Also, nice work on the page. Love the layout and preview thing at the top. Easy 5/5
I am sorry for erroneous question about license...
I really checked the page but as I noticed nearly 1 of 30-50 comments about license is useless because I didn't saw something on a page.
You are right that you wrote CC0 on the second line but how many pages did you saw? License info usually (95% as it seems to me) in the end of the page + your page contains embedded window to try your font. I usually skip embedded windows in assets...
I usually open several (10-15) tabs in a row and then process them. Maybe I opened the wrong tab after moment I needed to move away from computer for ten minutes.
Honestly, I don't know the reason of mistake but I am sorry ¯\_(ツ)_/¯
Why? Do you think it is better not to do it at all? I use only free/libre assets and I would like just to open https://itch.io/game-assets/assets-cc0 or another aggregator link that show only assets with searchable license. But many of assets with these licenses don't have metadata so they aren't visible in those aggregator links... I am searching for assets and when I see something with CC license or something that looks like CC license or something that don't point license at all,I try to know what is the license and if it is CC license to say the creator how to add metadata
About the fact that my suggestion has demanding signs. Yeah, you are absolutely right but is it bad? I propose really useful change(s) because some Mature creators even didn't know about it....
P.S If you don't like my actions and comments, you can report me as spammer. ¯\_(ツ)_/¯ While it is useful at least for someone, I think I will do it. Or I can get bored and become dust and stop doing it....
Please no longer make suggestions to monogram, or any other project of mine here on itch.
>you wrote CC0 on the second line (...) License info usually (95% as it seems to me) in the end of the page
As I said, the info was also on the metadata, which is ALWAYS in the "More information" section at the end of any project page. To make this mistake, you'd have to fail both to read literally 9 words into this page, and to check the metadata you are supposedly concerned about, at the end of the page where you claim it would be easier to find.
>Do you think it is better not to do it at all?
No idea what is "better". I find your comments rude and unhelpful, and you provide no context for your demands. Why would the "ttf" tag be beneficial? What discoverability or accessibility issues would I avoid by using that, in comparison with the "fonts" tag, which has over 6x as many entries? You never said. You just dropped into the page of an asset you have no interest in using (or even reading the description) and made a demand. Please stop.
>If you don't like my actions and comments, you can report me as spammer
I will not report you as a spammer at this moment, but what you are doing is definitely spam, and it would not surprise me if other people did report you.
I believe your push for UI improvements that make metadata settings more visible, or incentivizes creators to add them, is a good idea. But if you insist on taking this crusade into your own hands, you absolutely should work on your tone and do the minimal due diligence of checking the metadata of an asset before commenting.
I've been using monogram for my projects and have really enjoyed it. Thank you for making this! It's used in both Pet and Guest and both are on my page on itch.io.
Absolutely Love your Font.. But I am having trouble loading the monogram-bitmap.json file.. can you explain how this file should be loaded? I wanted to load it using python.. :D
EDIT: Apr 30 I understood the format by little bit of hacking around.. leaving note.. format is 12 rows of pixels.. and the number's binary representation is the actually part of glyph..
Was looking at monospace fonts for text-art projects and saw this. I tried viewing one of my pieces with this font and I like how it looks! Excellent font :)
I love this font, but I've noticed there's a lot of white space at the top of each character. So, for example, when I use this font in a game and lay out some text at (0, 0), it's more like it's at (0, 4). With other fonts, this renders correctly.
Not sure if that's the cause, but monogram-extended does have some pretty tall accented uppercase characters like ÂÉÌÕÜ. The diacritics are at most 3 pixels tall though, not 4. Any chance the whitespace you're seeing is the padding to accommodate that?
Ah, that might be it. Though I'd expect other fonts to have similar issues... I've tried limiting the character range and also adjusting heights in the font file itself with no luck.
Thank you for the font! I've made a fork of it so it would work as an 8x8 GameBoy font. It wasn't easy, but I hope I managed to keep it mostly as pretty as it is now.
← Return to font
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Thank you for a lovely font!
Thanks to your font i was able to finish my game, thank you very much!
https://stmirage.itch.io/dungeon-listen
just noticed that in the bitmap folder, there is a lack of png files.
edit: i had to make my own version of a true monospaced on your font because it need to be exactly in the 8x8 grid space... such as "g" "j" "y" in lowercase are problematic. especially since it will overlap with other letters and symbols when the font will be rendered in a nes game style. here 2 examples to demonstrate what i mean:
this is my version:
this is your version:
as you probably noticed, the text get overlapped with each other...
Glad you managed to make it work for you!
The current bitmap export is in a format that was previously requested to me by another user. I'll consider also adding a .png file for ease of use.
As for other exact 8x8 alternatives, you might want to check out these two existing forks of monogram:
monogram gbs
monogram for playdate
Amazing work, thanks for sharing!
A lovely font that's great for so many game themes!
Thanks for sharing this! Not only great in games, but I use it in Sublime Text as well. Also, nice work on the page. Love the layout and preview thing at the top. Easy 5/5
Thank you! I've put a lot of effort into this page, glad you like it!
This Font Is Amazing , Thanks !
I recommend you to add ttf tag
I noticed a lot of your comments are going around multiple assets on itch and suggesting/demanding metadata changes.
You commented on my font asking for the license before even checking it, although it's in the second line of text in this page AND in the metadata.
Why are you doing this?
I still recommend you ttf tag
I am sorry for erroneous question about license...
I really checked the page but as I noticed nearly 1 of 30-50 comments about license is useless because I didn't saw something on a page.
You are right that you wrote CC0 on the second line but how many pages did you saw? License info usually (95% as it seems to me) in the end of the page + your page contains embedded window to try your font. I usually skip embedded windows in assets...
I usually open several (10-15) tabs in a row and then process them. Maybe I opened the wrong tab after moment I needed to move away from computer for ten minutes.
Honestly, I don't know the reason of mistake but I am sorry ¯\_(ツ)_/¯
Why? Do you think it is better not to do it at all? I use only free/libre assets and I would like just to open https://itch.io/game-assets/assets-cc0 or another aggregator link that show only assets with searchable license. But many of assets with these licenses don't have metadata so they aren't visible in those aggregator links... I am searching for assets and when I see something with CC license or something that looks like CC license or something that don't point license at all,I try to know what is the license and if it is CC license to say the creator how to add metadata
About the fact that my suggestion has demanding signs. Yeah, you are absolutely right but is it bad? I propose really useful change(s) because some Mature creators even didn't know about it....
P.S If you don't like my actions and comments, you can report me as spammer. ¯\_(ツ)_/¯ While it is useful at least for someone, I think I will do it. Or I can get bored and become dust and stop doing it....
Let us go point by point.
>I still recommend you ttf tag
Please no longer make suggestions to monogram, or any other project of mine here on itch.
>you wrote CC0 on the second line (...) License info usually (95% as it seems to me) in the end of the page
As I said, the info was also on the metadata, which is ALWAYS in the "More information" section at the end of any project page. To make this mistake, you'd have to fail both to read literally 9 words into this page, and to check the metadata you are supposedly concerned about, at the end of the page where you claim it would be easier to find.
>Do you think it is better not to do it at all?
No idea what is "better". I find your comments rude and unhelpful, and you provide no context for your demands. Why would the "ttf" tag be beneficial? What discoverability or accessibility issues would I avoid by using that, in comparison with the "fonts" tag, which has over 6x as many entries? You never said. You just dropped into the page of an asset you have no interest in using (or even reading the description) and made a demand. Please stop.
>If you don't like my actions and comments, you can report me as spammer
I will not report you as a spammer at this moment, but what you are doing is definitely spam, and it would not surprise me if other people did report you.
I believe your push for UI improvements that make metadata settings more visible, or incentivizes creators to add them, is a good idea. But if you insist on taking this crusade into your own hands, you absolutely should work on your tone and do the minimal due diligence of checking the metadata of an asset before commenting.
What is the license?
CC0, public domain. I appreciate attribution or donations, but nothing is required.
I have set this as my terminal font and really enjoy writing code in Neovim with it
Thank you!
I've been using monogram for my projects and have really enjoyed it. Thank you for making this! It's used in both Pet and Guest and both are on my page on itch.io.
Will greek letters be added?
We use it again for our ld 52 entry (https://ldjam.com/events/ludum-dare/52/far-vvest), thank you again !
I'm a bit confused, does the font size need to be a multiple of 8 or 9 to be pixel perfect? And the width, 4 or 5?
Thank you so much! This is amazing
Such a beautiful font, thank you for this amazing resource!
Thank you so much for the font ! We used it for our Ludum 51 entry, it really helped us to create a retro style.
https://pikario.itch.io/there-are-10-types-of-10-seconds
Hi datagoblin !
Your font has been used for this JAM game : https://arcade-eleven.itch.io/hit-the-books-jam-version, for the dialogues.
I hope you will enjoy the result, and maybe enjoy 5 minutes on the game !
My favourite pixel art font ever
I love your font! Thank you for creating it and making it free!
Thanks for creating this font!
Hello!
Absolutely Love your Font.. But I am having trouble loading the monogram-bitmap.json file.. can you explain how this file should be loaded?
I wanted to load it using python.. :D
EDIT: Apr 30
I understood the format by little bit of hacking around.. leaving note..
format is 12 rows of pixels.. and the number's binary representation is the actually part of glyph..
"0":[0,0,0,14,17,25,21,19,17,14,0,0]
binary(14): . 1 1 1 .
binary(17): 1 . . . 1
binary(25): 1 1 . . 1
binary(21): 1 . 1 . 1
binary(19): 1 . . 1 1
binary(17): 1 . . . 1
binary(14): . 1 1 1 .
Again.. Thanks For The Font. Datagoblin!
Was looking at monospace fonts for text-art projects and saw this. I tried viewing one of my pieces with this font and I like how it looks! Excellent font :)
Great font, I used it in my jam game: https://derpyninjafrog.itch.io/boxomatic3000
I love this font, but I've noticed there's a lot of white space at the top of each character. So, for example, when I use this font in a game and lay out some text at (0, 0), it's more like it's at (0, 4). With other fonts, this renders correctly.
Not sure if that's the cause, but monogram-extended does have some pretty tall accented uppercase characters like ÂÉÌÕÜ. The diacritics are at most 3 pixels tall though, not 4. Any chance the whitespace you're seeing is the padding to accommodate that?
Ah, that might be it. Though I'd expect other fonts to have similar issues... I've tried limiting the character range and also adjusting heights in the font file itself with no luck.
This font is very cute and functional. I'm using it for personal use to customize certain apps on my macbook. :-) Thank you!
Glad you like it!
Thank you for the font! I've made a fork of it so it would work as an 8x8 GameBoy font. It wasn't easy, but I hope I managed to keep it mostly as pretty as it is now.
Hey, that's pretty cool! Glad you like it!
I have made a fork of your fork for use as a Playdate Pulp font!!!!!!! <3
It's sorta crazy to me that we're two levels deep in forking this dumb little font I almost didn't even release.
Happy you like it! Please let me know if any Playdate games wind up using it!
Very nice looking. I think I accidentally bought it twice, Paypal says those are pending. Ah well!
Thanks a lot! PayPal has been acting up lately, but I've refunded one of your purchases, so it should all be cleared now!
Ah k thanks!